It's when you look at the team at Armature that you begin to see why Capcom had faith enough to order a proof of concept.Īrmature Studios was founded in 2008 by Mark Pacini, Jack Matthews and Todd Keller, three of the principle developers at Retro Studios. Armature, which lists only the HD port of the Metal Gear Solid Collection for the PS Vita (and are also known to have worked on Halo 4 and its new Castle Map Pack), may seem like the wrong team to work on such an ambitious project, especially given how beloved the series is. In development at the rather secretive Austin outfit Armature Studios, Maverick Hunter was meant to a a sort of first-person reboot of the Mega Man X series starring characters X and Zero. There was another title though that didn't quite make it past the proof of concept stage and, in a rather fanastical writeup put up today by Polygon, we now know what it once was: a first person shooter.Įntitled Maverick Hunter, the project began its rather short life in early 2010 at the approval of Keiji Inafune. Victims of this terrible truth have been as recent as Rockman Online, Mega Man Universe and, most famously, Mega Man Legends 3. It seems that, following his departure, any hope for the Mega Man series went with him as almost every major entry in the series since then has been cancelled. Keiji Inafune, one of the legendary creators of the storied franchise, left Capcom. He was a staple part of video game history, only surpassed by the likes of Mario and a handful of others. The little blue bomber and his subsequent iterations appeared in over one hundred titles across over a dozen platforms. For over twenty years, Mega Man stood among the giants of gaming.
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